Analogue: A Hate Story is a point-and-click adventure game.
The story of the game requires you to use a computer on a space ship and find out what happened to the crew by reading through achievement logs to discover the truth.
To help you, you get assistance from the on-board artificial intelligence that has its own personality. Analogue: A Hate Story contains a lot of information that has to be digested through reading and connecting the story of crew members.
The visuals of Analogue: A Hate Story are influenced by manhwa, or Korean comics. Analogue: A Hate Story’s focus is not on highly detailed graphics, but centers on text-based exploration. Using the dual interfaces is like looking into the past and present. The command line menu is like DOS and the point-and-click interface feels very familiar. It is easy to use get immersed in switching between the two. But even with the static interface, the story of Analogue: A Hate Story shines.
While gameplay in Analogue: A Hate Story can start off slow and be confusing, partially because of Analogue: A Hate Story using romanized Korean names, the game has a lot of interesting plot points right at the beginning.
Analogue: A Hate Story is a game developed in the old point-and-click style.